Proposal Give an option for players to engage in a more difficult, two-wave defending army battle similar GE against other players, and if they win, they get the ability to plunder. It will discourage many lower level users from continuing playing and that is not good for any of us. I know that any altering of plundering is on the DNSL, so Im going to post here and see what you guys think. I strongly suggest they remove this part of the game. Have to keep going back to see if there is anything I can plunder, got 23h left to do it. I am sure INNO have covered themselves in the User Agreement but when real finances is involved, allowing others to steal your property is essentially aiding theft. Extremely hard to kill player because of this player ginormous defense bonus, went in with 8 turturrets against 2 turturrets + 6 Ronin Bots, lost 3 troops, now comes the difficult part, to plunder this player. The issue I have is that people pay good hard earned money (for diamonds etc) to be able to get the goods that are being plundered and for me this is just ethically, morally and even borderline legally wrong. Becuase the plunderers will pick on the weakest members of their neighbourhood who have no way to counter it is akin to the schoolyard bully taking the little kids packed lunch. In my eyes it is deeply unethical and the one part of the game i dislike. Imposing a neighbourhood that has regular plunderers in is like giving someone the keys to your house and saying "take what you want". I know it is part of the game but most people play together in guilds and friendships.
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